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181. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
iLLeLogicaL wrote: Is there a way to preview ships in the upcoming proteus release (eg a proteus data pack for pyfa)? No, not yet. updating to new expansions is not as straightforward as it could be with current pyfa engine.
- by Sable Blitzmann - at 2015.01.10 23:12:52
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182. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Chad Wylder wrote: Macker Momo wrote: I am experiencing an issue that is preventing me from using more than two incoming damage patterns, the balanced + one that I create. When I create more incoming damage patterns, everything looks OK unti...
- by Sable Blitzmann - at 2015.01.04 06:40:23
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183. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Chad Wylder wrote: Kain Keiley wrote: I'm running into an issue where my CPU/PG usage doesn't change according to the fitting I have online. In example, I have a Hunter Proteus fit that cannot online all of it's high slots without being wel...
- by Sable Blitzmann - at 2014.12.31 19:54:18
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184. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Skyler Hawk wrote: e2: Thanks for doing this, although it seems that the resist change hasn't been accounted for - the ships still have their old resist profiles rather than the hac resist profiles they're going to get in january. Ah, that i...
- by Sable Blitzmann - at 2014.12.19 23:16:25
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185. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
With the changes announced to recon ships, I wanted to play around with the new stats. I was able to rig together a script to parse parts of the forum post and modify the database values accordingly. I have made an unofficial build with this new d...
- by Sable Blitzmann - at 2014.12.19 02:21:23
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186. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Macker Momo wrote: Thank you! Incredible application. Please let me know what I need to do prior to installing any new version of PYFA. These are the steps I follow now: 1. Download .exe version 2. Uninstall current version of PYFA 3. Go Into...
- by Sable Blitzmann - at 2014.12.15 18:06:02
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187. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
It's already been fixed: https://github.com/DarkFenX/Pyfa/commit/ffb771993767b222864e01fce9463ad76de80663 Instead of going through the hassle of making a new release for this one issue, feel free to create that file in your pyfa directory.
- by Sable Blitzmann - at 2014.12.15 03:19:51
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188. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Daneel Trevize wrote: Not sure when it entered the code, but there's currently a bug w.r.t. damage profiles. The Selected Ammo and Thermal profiles aren't working right. Selected is acting like uniform, and Thermal isn't successfully selecting...
- by Sable Blitzmann - at 2014.12.13 00:25:48
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189. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
v1.7.1 is out with UI fixes to tactical destroyers and graph
- by Sable Blitzmann - at 2014.12.11 22:08:01
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190. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Cyber Wulf wrote: Is there a version available for the iPad? Nope, sorry, and there are currently no plans to support mobile devices. The only decent mobile fitting tool that I'm aware of is EVE Droid, but that's for Android.
- by Sable Blitzmann - at 2014.12.11 16:37:02
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191. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Antillie Sa'Kan wrote: I believe I have found a bug with Pyfa on Linux. Upon trying to create a new fit for the Confessor in Pyfa 1.7.0 I received an empty fitting tab with no fitting slots displayed. I was able to add modules to the fit and wa...
- by Sable Blitzmann - at 2014.12.11 16:03:49
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192. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Sonny Mogwai wrote: It's became a tradition to post here after every pyfa update :P things Please delete that file. I'm going to talk with Kadesh about generating new skeletons which will hopefully fix this (and we need new skeletons for Wi...
- by Sable Blitzmann - at 2014.12.11 15:02:31
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193. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Mardios wrote: having an issue when trying to fit a confessor, the fitting window doesnt show the H/M/L slots, I can select mods and see the CPU and and powergrid adjust for the mod ive selected http://imgur.com/LBgLrav In this fit has full...
- by Sable Blitzmann - at 2014.12.10 18:27:35
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194. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Rhea - v1.7.0 is out: https://github.com/DarkFenX/Pyfa/releases/tag/v1.7.0 I'm looking for anyone that has a Mac and knows python and sqlalchemy to help diagnose and repair performance issues with it. Please let me know. We can get you up to s...
- by Sable Blitzmann - at 2014.12.10 03:35:17
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195. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Torgeir Hekard wrote: Current Git version has broken T2 ammo. It does not load without displaying any errors. At least I checked small focused beams and heavy neutron blasters. Edit: Also the lowermost user damage pattern is not selectable. A...
- by Sable Blitzmann - at 2014.12.09 19:27:22
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196. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Ash Darkfire wrote: First of all, will there be some sort of compare tool or option implemented to compare stats [or even average prices too] of modals while setting up fits and comparing such? along with that, another idea is to possibly add ...
- by Sable Blitzmann - at 2014.12.09 07:16:54
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197. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
JetStream Drenard wrote: Maybe I just have not figured it out yet... Is there a way to display Drone Volley and tracking information?? If not, is this possible? My PYFA drone volley shows 0, and I can not locate a drone tracking information t...
- by Sable Blitzmann - at 2014.12.04 17:15:30
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198. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
This is what I came up with: http://gyazo.com/10189d279943e067046a931f9c59ee02 I would like to introduce an actual GUI element rather than hacking the fitting list and using context menus, but this will suffice for now. Kadesh will take a peak...
- by Sable Blitzmann - at 2014.12.03 22:06:57
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199. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Looking for input on how people would like the new Tactical Destroyer mode to function in pyfa. Easiest way is to have a context menu, but this is something that should be visible at all times so that the user knows what mode they are in. Looking ...
- by Sable Blitzmann - at 2014.11.27 02:59:43
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200. pyfa 1.1.14 (Odyssey 1.0) - in Ships and Modules [original thread]
Steven Shen wrote: Sable Blitzmann wrote: Steven Shen wrote: I find a small bug. I set a Tengu as "Booster fit", and then choose it as the booster for itself, however, it doesn't work very well, i.e. the signature should be reduced to 126...
- by Sable Blitzmann - at 2014.11.26 01:05:35
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